LayoutConstraints

Layout constraints flags (bits 0 to 15). All of those introduce "gap pixels" after the scanline, in order to follow the various constraints.

nothrow @nogc @safe
alias LayoutConstraints = ushort

Examples

if you want to process 4x RGBA8 pixels at once, with aligned SSE, use: LAYOUT_MULTIPLICITY_4 | LAYOUT_SCANLINE_ALIGNED_16

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